One of the biggest problems with the development was the incomplete environment models for the film. In order to deal with this issues the environments have been drawn out by hand. However, in a 52 shot film this would have proved an incredibly difficult task. I looked back in to the storyboard and managed to narrow the backgrounds down to 18 drawings with each of the 52 shots included in these drawings. This means that some shots use the same background drawings.
This is very similar to another short film entitled The Cathedral which uses minimal amounts of modelling on the environment, the rest is complete hand drawn.
The majority of this scene was drawn in Photoshop. My film uses the same technique. Basic models were used for the characters to interact with and details were added later. |
Rose
Quite early in development I was experiencing problems with Rose's dress whenever she was animated moving quickly, particularly running. As Rose spends a lot of the film running this was a terrible problem. I looked back at Rose's design and decided that she might actually need something more practical. However, I didn't want to get rid of Rose's dress as I still wanted her to seem quite feminine. I instantly knew the style I wanted to go for:
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